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Werewolves: Haven Rising Torrent Download [Keygen]





















































About This Game Rise up, werewolves! Throw off the shackles of a tyrannical military police state. Fight for your pack! Fight for your honor! Fight for your freedom!Werewolves: Haven Rising is a 285,000-word interactive novel by Jeffrey Dean, where your choices control the story. It's entirely text-based—without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination.You are one of fifteen pups born in Haven, a government internment camp where werewolves are forced to live and work. Raised in this refuge since birth, you've never known the freedom of the wilds. You soon discover the elders have selected you for a mission that will put you directly into the cross-hairs of both the military and werewolf radicals alike!You're a new breed of lupine explorer, your hunting grounds an urban jungle of steel and concrete. When your expedition to a forbidden military base goes wrong, a startling discovery sparks an escalation of violence and tragedy that will lead your pack to the hungry maw of war. Play as male, female, or nonbinary; gay, straight, or bisexual. Rise to power in opposition to a war monger or join him in the fight for werewolf supremacy! Train in the path of the warrior, the shadow, or the sage. Fight your enemies with claw and fang, or take a non-lethal approach. Uncover the true motivations of a powerful anti-werewolf zealot. Explore several potential romances, finding love in an increasingly chaotic world.Once hunted and imprisoned, the werewolves rise again! 6d5b4406ea Title: Werewolves: Haven RisingGenre: Adventure, Indie, RPGDeveloper:Choice of GamesPublisher:Choice of GamesRelease Date: 26 Jul, 2018 Werewolves: Haven Rising Torrent Download [Keygen] One of Choice Of Games' most compelling titles, and a great way of exploring the multiple means of resistance within race-based incarceration (drawing heavily from Indian reservations, the Japanese American internment, etc), except with werewolves. Explorations of violent and nonviolent resistance, and questions of autonomy and allyship, are explored with a rigor and seriousness that you'd rarely see in most games. Great work by Jeffrey Dean, and I can't wait for the sequel!. Right now, I'm in the middle of my first playthrough and I'm enjoying every moment of it. Where to start? First of, the player is a member of a werewolf pack that the humans have closed of into a sort of "reserve", a closed off area of what remained after a nearly successful genocide of werewolves by humans in the USA. The wolves at Heaven form a group of oppressed underdogs trying in different ways to gain more rights and maintain a relative peace with the humans (though opinions are divided on how they should go about it). What's awesome about the setting is that it combines modern technology with futuristic inventions. There are also themes of concrete vs. nature (though I'm not far enough in the game to know if nature is featured more than in memories of older wolves that long for the good old days of greenery). The werewolves themselves are given so much branching potential. They possess a human and hybrid form and while they have their human thinking, they can also become "feral". Culturally they are also a bit torn. Their ancestors were Native Americans of Yellowstone, so they try to remember the tradition and history as much as possible while at the same time facing the reality of a grey concrete and modern technology. A colorful mix of romantic interests are also available if your character wants to pursue them, but they're not obligatory. Character customization is quite extensive for a text-based game as your character can male, female or nonbinary and be drawn to the opposite, same sex or both. There are also a few visual choices about hair and fur color (they can be completely different if you so choose). There's an intricate skill system as well. Another point worth mentioning is that books can be collected in player status screen so the player can (re)read some of the game's lore whenever they want. All these potential opposites are mixed into a most intriguing whole. I'd recommend the game to anyone who just wants to get lost in reading and selecting decisions for their character, especially if you're looking for a piece of writing where werewolves are more than just mindless killing machines rampaging by moonlight. As someone that loves researching new words, I'm also very happy that it's possible to copy and paste words from the text into a browser via keyboards commands for copy-paste (note that the game itself does not have a browser so you'll need to use your internet browser for looking up words). As with other Choice Games' products, the drawback is the lack of a save system, so you can't reselect your choices unless you restart the game.. I loved it, simple as that.. Good writing. Good werewolves. 10/10. Edited: Sequel confirmed! According to the Choice of Game forums, a second game directly following this one is in production!

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